Five new lands to explore: Sakai Island, the desert of Ohwymi, the Vulkania Archipelago, Albuera Island and its Forgelance Temple, and Enurado, the golden dimension of Enutrof.
Five new landsFrom the snows of Sakai to the gold of Enurado, for levels 1 to 920.
9 new dungeonsFrom Raccooper (level 50) to Tal Kasha and King Nidas (level 220).
Set sail from MadrestamThree captains wait on the pier at [8,-5], and every trip back is free.
Every new land was converted map by map from Dofus 2, with its monsters, NPCs, dungeons and quests, and opens with this update. Four of them sail from Madrestam Harbour.
Sakai Island
Levels 180 to 197. A snowbound island of bomb-throwing Ice Goblins, the Sakai Mine Dungeon and its boss Grohlum. Read more
Ohwymi
Levels 70 to 220. The desert of Saharach: dunes, Castucs, sandworms, a Cursed Pyramid and 4 dungeons. Read more
Vulkania Archipelago
Levels 1 to 920. A volcanic holiday island of Sauroshells, 20 archmonsters and the lords of Pinki Crater. Read more
Albuera Island
Level 50. A young snowy colony, the Sylvan Refuge of Raccooper and the temple of the Forgelances. Read more
Enurado
Levels 100 to 220. The golden dimension of Enutrof, reached through a portal next to the Enutrof statue in Astrub. Read more
Travel
Set sail from Madrestam
Three captains wait on the Madrestam pier at [8,-5], and Captain Nereus a little further at [11,-6]. Every trip back to Madrestam is free.
Sakai Island
John Lorke, Madrestam Harbour [8,-5]: 1000 kamas to Sakai Harbour [-51,-38]. Or the Ego Flagship Company Agent flies you free between Frigost [-58,-69] and Sakai Plain [-55,-41].
Ohwymi
Captain Nereus, Madrestam Harbour [11,-6]: 500 kamas to Sarakech Port [14,-55].
Vulkania Archipelago
Captain Jane Away, Madrestam Harbour [8,-5]: 10 kamas to Halcyon Harbour [-48,44]. The Five-O oarsmen row to the islets for 100 kamas each way.
Albuera Island
Captain Isabello Tissier, Madrestam Harbour [8,-5]: free to New Albuera [37,-76]. Or Freddy Rigible's Forgelance Airship from Amakna [-2,4] to Old Albuera [32,-83]: free for Forgelances, 10 kamas for everyone else.
Enurado
A golden keyhole portal next to the Enutrof statue in Astrub [6,-20]. Any level.
New zaaps: Sakai Plain [-54,-42], the Dunes of Bones [15,-58] and the Forgotten City [8,-73] on Ohwymi, the Snowbound Timberland [39,-82] on Albuera, and the Crucible of Fortunes [-6,-1] in Enurado. Vulkania has none.
Levels 180 to 197
Sakai Island
A small snowbound island next to Frigost, overrun by bomb-throwing Ice Goblins: 4 zones, 38 maps, 8 monsters, 1 dungeon and 4 quests.
Getting there
John Lorke's boat from Madrestam [8,-5] (1000 kamas), or the free carrier from Frigost [-58,-69].
Zaap
Sakai Plain [-54,-42].
Sakai Harbour: the frozen pier and the old Sakai Tavern [-53,-40].
Sakai Plain: the zaap, the carrier and the Edelweiss.
Snowy Forest: the mines and the dungeon entrance [-52,-45], and the lone robot Doctor Gobotnegg (level 190).
Resources: Edelweiss for Alchemists; Gold, Tin, Manganese, Bauxite and Obsidian (Miner level 100) in the Sinus Mine [-50,-45] and the Notchors Mine [-51,-44].
Sakai Harbour [-51,-38], where John Lorke's boat lands.
The Sakai Mine Dungeon
Hywan Kenoby guards the mine entrance [-52,-45]. He speaks Ice Goblin, which shifts every letter by one, so "Hand over the key" is the only line you need. Show him a Sakai Mine Key (the Bunch of Keys holds it). Rooms 1 to 4 hold 4, 5, 6 and then 7 Sakai Goblins; in room 5 waits Grohlum, the paunchy Goblin boss, with three of his gang. If you fall in a room, Hywan can take you back to that room for 30 minutes.
Quests: A Mine of Information (level 190), Xiz Tp Nvdi Ibuf? (level 180), and one story for each side: Revenge is a Dish Best Served Cold for Brakmarians, Sends Shivers Down Your Spine for Bontarians.
Sakai Plain [-54,-42] and its zaap.Sakai Harbour near the old Sakai Tavern [-53,-40].The Sakai Abandoned Mine, under the Snowy Forest.
GrohlumBoss of the Sakai Mine Dungeon
Doctor GobotneggLevel 190, Snowy Forest
DrillaOnly in the dungeon
BuztaIce Goblin, levels 190 to 196
BommaIce Goblin, levels 190 to 196
AsplodaIce Goblin, levels 190 to 196
John LorkeThe boat at Madrestam [8,-5]
Hywan KenobyKeeper of the mine
Levels 70 to 220
Ohwymi, the desert island
Far to the north of Amakna lies a desert of dunes, cactuses and buried pyramids: 10 sub-areas, 197 maps, 52 monsters, 4 dungeons and about 40 quests.
Getting there
Captain Nereus at Madrestam Harbour [11,-6], 500 kamas, to Sarakech Port [14,-55].
Zaaps
Dunes of Bones [15,-58] and the Forgotten City [8,-73].
Sarakech Port and the Dunes of Bones (level 70): the town of the Umphialla Corporation, the Sandloon saloon, Scordions, Fennexes and Leopenas among the mastodon bones.
Castuc Territory (level 120): the cactus people and their chief's hideout, the Pikantina.
Gorge of Howling Winds and the Forgotten City (level 160): the sandworms.
Cursed Pyramid (level 200): the Cursed, guardians of the pyramid.
Sarakech Port [14,-55], where Captain Nereus lands.
Four dungeons, four Wanted posters
Mastodon Cemetery (level 80), boss Mantiscore.
El Piko's Cave (level 130), boss El Piko.
Wurmlord's Passage (level 170), boss Wurmlord.
Chamber of Tal Kasha (level 200), boss Tal Kasha, level 220.
Each dungeon has five rooms and needs its key; the keeper at the entrance takes the key or the Bunch of Keys.
Wanted: Talky Walker, the sheriff of Sarakech, posts Turnado, Kwa Kamolay, Peb'Houlud and the Khepricorn. Each hides in a single group of its zone and comes back some time after it is defeated.
Quests follow the Spice affair of the Umphialla Corporation, the Castucs of El Piko, the sandworms and the secret of the Cursed Pyramid; most start in Sarakech. Ouginaks can also visit the Ouginak temple in the Gorge of Howling Winds (quest Devotion to Ouginak, from the Emissary of the Twelve beside the Ouginak statue in Astrub [-1,-20]). Miners find Gold, Silver and Bauxite; Fishermen catch giant sea fish in the Forgotten City.
The Castuc Territory [15,-65].The Forgotten City [8,-73] and its zaap.The Chamber of Tal Kasha.
MantiscoreBoss, Mastodon Cemetery
El PikoBoss, El Piko's Cave
WurmlordBoss, Wurmlord's Passage
Tal KashaBoss, level 220
CactanaLevel 130
ScordionDunes of Bones
JackalnubisLevel 212
Captain NereusThe ship at Madrestam [11,-6]
Levels 1 to 920
The Vulkania Archipelago
A volcanic holiday island run by Charlie's Agents and overrun by Sauroshells, open all year: 13 zones, 164 maps, 55 monsters (20 of them archmonsters) and 60 quests.
Getting there
Captain Jane Away's Voyager from Madrestam [8,-5], 10 kamas, to Halcyon Harbour [-48,44].
Islets
The Five-O oarsmen row to Bar Racuda, Aussiemod Islet, Anonimoy Island, Otomaisle and Vulkorog for 100 kamas each way.
Four forests ring the volcano, each harder than the last: Traktopel (Juvenile Sauroshells, level 40), Spartania (Novice, 90), Stratigra (Mature, 140) and Ponifar (Venerable, 198). Each has a crater of Raw Sauroshells.
Every Sauroshell can be caught in a soul stone, and each one has a named archmonster, such as Sauruman the Destructive or Tyranno the Despotic.
Draguisla Bonita (level 160) roams all four forests.
Halcyon Harbour [-48,44] in Vulkania Village.
Pinki Crater: the lords of the island
Finish Admission Crater (Matt Hematik wants the six pieces of Totem Erarious) and L.O. DuhBrane lets you down into the crater [-51,40]. In Grozilla and Grasmera's Den, L.O. Malikila takes you to the two lords, sleepwalking (level 200), exhausted (400), tired (600) or wide awake at full strength (level 920).
Quests: the tourist activities, Nevark the Hunter's Soul Safaris, four tiers of Sauroshell quests (Tourists 1-50 to Experts 151+), Tony Bleurgh's A Torturous Enquiry, the daily quests of the Vulkorog team, and the hero quests that lead into the Den. Vulkania has no zaap.
Vulkania Village [-46,44], where the Bar Racuda oarsman waits.The Spartania forest [-56,40].Anonimoy Island [-47,33].
GrozillaPinki Crater, from level 200
GrasmeraPinki Crater, from level 200
Draguisla BonitaLevel 160, every forest
Sauruman the DestructiveArchmonster
Tyranno the DespoticArchmonster
Insipid Venerable SauroshellPonifar, level 198
Incandescent Novice SauroshellSpartania, level 90
Level 50
Albuera Island and the Forgelance Temple
In the Archipelago of Valonia, the young colony of New Albuera is clearing its snowy forest under the eye of the Order of the Forgelances: 5 zones, 83 maps, 7 monsters, 1 dungeon and 8 quests.
Getting there
Captain Isabello Tissier at Madrestam [8,-5], free, to New Albuera [37,-76]. Or the Forgelance Airship from Amakna [-2,4] to Old Albuera [32,-83].
Zaap
Snowbound Timberland [39,-82].
The Timberland Rebels defend their forest: Timongoose, Thoronduddleswell, Bulkyfallo and Loutbear, all level 50. Coolwolves only live in the Sylvan Refuge.
Pine Wood: the snowy pines give it to Lumberjacks of level 90 or more; a cut pine grows back after 2 hours.
Quests from level 40: See-Sawmill, Colony Time, Into the Coolwolf's Jaws, Ferreters' Association, The P.P.O.S. Plot, and An Unexpected Event at level 190.
New Albuera [37,-76], where Captain Isabello Tissier lands.
The Sylvan Refuge
The entrance is at the north-eastern tip of the forest [40,-84]. Show the guardian a Sylvan Refuge Key (the Bunch of Keys holds it). Rooms 1 to 4 hold 4, 5, 6 and then 7 Timberland Rebels; in room 5, Raccooper (level 50), the master of the forest, waits with three of his companions.
The Forgelance Temple
On the Forgelance statue square in Astrub [-1,-16], the Emissary of the Twelve gives Forgelances the quest Devotion to the Original Lance and sends them to the temple in Old Albuera.
Lencar of Albuera tells the story of the order; the temple book teaches the rest.
Mikado Pull trains captured Forgelance Dopples: a sparring fight against a Dopple of your level, as often as you like. The first win completes Forgelance Dopple Hunting. The Temple Merchant stands next to him.
Everyone else reaches the temple by the airship or on foot. For the 1.29 temple quests and the Dopple scrolls, Forgelances still follow the Iop temple.
Old Albuera [32,-83], the Forgelance Airship's landing.The Snowbound Timberland zaap [39,-82].The Sylvan Refuge [40,-84], Raccooper's room.
RaccooperBoss of the Sylvan Refuge
CoolwolfOnly in the Sylvan Refuge
TimongooseLevel 50
ThoronduddleswellLevel 50
BulkyfalloLevel 50
LoutbearLevel 50
Isabello TissierThe free boat at Madrestam
Lencar of AlbueraForgelance Temple
Levels 100 to 220
Enurado, the dimension of Enutrof
The golden underworld of the god Enutrof, where the Order Errant's Voyagers have set up camp: 7 zones, 78 maps, 43 monsters, 3 boss dungeons and 31 quests, with its own zaap and its own world map.
The portal
A golden keyhole next to the Enutrof statue in Astrub [6,-20]. Marked "Portal to Enurado" on the world map.
Who can go
Any level. Your first visit to the statue starts the quest The Entrance to Enurado.
The portal leads to the arrival hall of the Voyagers' Outpost [0,0]; its own portal takes you back to the Enutrof statue in Astrub.
Crucible of Fortunes (level 100): the Strongboxers, living treasure chests.
Auriferous Quarry (level 150): the Drhellers and their Poachers.
Eternal Rest and Fort Chune (level 212): the Enutoughs and the Alloyance.
Each of the first three zones has a Wanted monster: Beeteloot, Sourfax and Voldelor.
The arrival hall of the Voyagers' Outpost [0,0].
Three bosses
Brutatax's Factory (level 100), boss Brutatax.
Drhossil's Caves (level 150), boss Drhossil.
King Nidas's Palace (level 200), boss King Nidas, level 220.
Each dungeon is one boss fight behind a keeper who takes its key (or the Bunch of Keys). Handymen make the keys from the resources of Enurado's monsters.
Quests: the Voyagers, the Strongboxer scholars and the Enutoughs give 31 quests, from Orichomania and Kofferology to Brilliant Barber. Most pay in Orichor, the dimension's currency, and monster resources.
The Voyagers' Outpost camp [-1,-1].The Crucible of Fortunes [-3,-2].Fort Chune [-4,-9].
BrutataxBoss, level 100
DrhossilBoss, level 150
King NidasBoss, level 220
PersaportStrongboxer
MimicasketStrongboxer
DrheamerDrheller
StarumanEnutough
Enurado PortalBy the Enutrof statue
Smaller changes
Also in this update
Easier Active Fishing
Every strike window is longer: 1.1 s for small fish down to 0.7 s for a legendary catch, plus 4 ms per Fisherman level.
A wider green zone that drifts more slowly, and fish that thrash less.
To land a fish, the marker needs 50% of the reel in the zone (55% for giant and legendary catches) instead of 60 to 65%.
The Sufokia Snapper pool
Mer rents the Snapper Fishing Rod for 100 kamas again, and the pool's Snappers [15,25] bite with it, in passive and in Active Fishing.
The pool's exit works again: the map refuses recall potions and the Haven Bag, so walking out is the way back.
Map edges
Fixed map edges that did not take you to the next map when you walked to them.
Runecrafting
Crushing is now a profession of its own, in the same client update: read the Runecrafting update.
Questions
FAQ
Which new land suits my level?
Albuera (level 50) and the Traktopel forest of Vulkania (level 40) first, then Ohwymi (70 to 220) and Enurado (100 to 220), then Sakai (180 to 197). The lords of Pinki Crater go up to level 920.
Where is the Enurado portal?
Next to the Enutrof statue in Astrub [6,-20], marked "Portal to Enurado" on the world map. It always stands there.
Is Vulkania seasonal?
No. Vulkania is open all year.
Do I need to reinstall?
The launcher updates your client automatically the next time you open it. Nothing to reinstall.
Set sail
Head for Madrestam Harbour: three ships wait at [8,-5] and Captain Nereus at [11,-6]. The Enurado portal is somewhere near Enutrof today.